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SFXBevelColor
Class which represents the light color(L), base color(B), and dark color(D) for the 3-D looking rectangle(bevel).
#include <SFXBevelColor.h.hpp>
class SFXBevelColor;
SFMTYPEDEFCLASS(SFXBevelColor)

Collaboration diagram

 Collaboration diagram of SFXBevelColorClass

Description

The SFXBevelColor class is composed of 3 colors of the SFXRGBColor class: light color(L), base color(B), and dark color(D) for the 3-D looking rectangle(bevel). This class is used to draw the responder.

The light color(L) is the color to draw the left edge and top edge of the bevel. The base color(B) is the color to draw the inside, right-top vertex, and left-bottom vertex of the bevel. The dark color(D) is the color to draw the right edge and bottom edge of the bevel. By using these 3 colors, the bevel can be drawn in 3D effect.

In the functions of the SFXBevelColor class, 255 or 0 will be returned as return value when result value of color operation is over 255 or under 0, respectively.

Reference

SFXRGBColor | SFXFrameColor

Member

Constructor/Destructor
SFXBevelColor( Void )
Constructor of the SFXBevelColor class.
SFXBevelColor( SFXBevelColorConstRef param )
Constructor of the SFXBevelColor class.
SFXBevelColor( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Constructor of the SFXBevelColor class.
SFXBevelColor( SFXRGBColorConstRef plain )
Constructor of the SFXBevelColor class.
SFXBevelColor( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Constructor of the SFXBevelColor class.
SFXBevelColor( UInt08 mono , UInt08 alpha )
Constructor of the SFXBevelColor class.
Public Functions
SFXBevelColorRef Add( SFXBevelColorConstRef param )
Add the specified value to the RGBA value.
SFXBevelColorRef Add( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Add the specified value to the RGBA value.
SFXBevelColorRef Add( SFXRGBColorConstRef plain )
Add the specified value to the RGBA value.
SFXBevelColorRef Add( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add the specified value to the RGBA value.
SFXBevelColorRef Add( UInt08 mono , UInt08 alpha )
Add the specified value to the RGBA value.
SFXBevelColorRef AddAlpha( UInt08 param )
Add the specified value to the A value.
SFXBevelColorRef AddBase( SFXRGBColorConstRef param )
Add the specified value to the RGBA value of base color.
SFXBevelColorRef AddBase( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add the specified value to the RGBA value of base color.
SFXBevelColorRef AddBase( UInt08 mono , UInt08 alpha )
Add the specified value to the RGBA value of base color.
SFXBevelColorRef AddBaseAlpha( UInt08 param )
Add the specified value to the A value of the base color.
SFXBevelColorRef AddBaseBlue( UInt08 param )
Add the specified value to the B value of the base color.
SFXBevelColorRef AddBaseGreen( UInt08 param )
Add the specified value to the G value of base color.
SFXBevelColorRef AddBaseRGB( UInt08 red , UInt08 green , UInt08 blue )
Add the specified value to the RGB value of base color.
SFXBevelColorRef AddBaseRGB( UInt08 mono )
Add the specified value to the RGB value of base color.
SFXBevelColorRef AddBaseRed( UInt08 param )
Add the specified value to the R value of the base color.
SFXBevelColorRef AddBlue( UInt08 param )
Add the specified value to the B value.
SFXBevelColorRef AddDark( SFXRGBColorConstRef param )
Add the specified value to the RGBA value of dark color.
SFXBevelColorRef AddDark( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add the specified value to the RGBA value of dark color.
SFXBevelColorRef AddDark( UInt08 mono , UInt08 alpha )
Add the specified value to the RGBA value of dark color.
SFXBevelColorRef AddDarkAlpha( UInt08 param )
Add the specified value to the A value of the dark color.
SFXBevelColorRef AddDarkBlue( UInt08 param )
Add the specified value to the B value of dark color.
SFXBevelColorRef AddDarkGreen( UInt08 param )
Add the specified value to the G value of the dark color.
SFXBevelColorRef AddDarkRGB( UInt08 red , UInt08 green , UInt08 blue )
Add the specified value to the RGB value of the dark color.
SFXBevelColorRef AddDarkRGB( UInt08 mono )
Add the specified value to the RGB value of the dark color.
SFXBevelColorRef AddDarkRed( UInt08 param )
Add the specified value to the R value of dark color.
SFXBevelColorRef AddGreen( UInt08 param )
Add the specified value to the G value.
SFXBevelColorRef AddLight( SFXRGBColorConstRef param )
Add the specified value to the RGBA value of the light color.
SFXBevelColorRef AddLight( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add the specified value to the RGBA value of the light color.
SFXBevelColorRef AddLight( UInt08 mono , UInt08 alpha )
Add the specified value to the RGBA value of the light color.
SFXBevelColorRef AddLightAlpha( UInt08 param )
Get the Add the specified value to the A value of light color.
SFXBevelColorRef AddLightBlue( UInt08 param )
Add the specified value to the B value of the light color.
SFXBevelColorRef AddLightGreen( UInt08 param )
Add the specified value to the G value of the light color.
SFXBevelColorRef AddLightRGB( UInt08 red , UInt08 green , UInt08 blue )
Add the specified value to the RGB value of the light color.
SFXBevelColorRef AddLightRGB( UInt08 mono )
Add the specified value to the RGB value of the light color.
SFXBevelColorRef AddLightRed( UInt08 param )
Add the specified value to the R value of light color.
SFXBevelColorRef AddRGB( UInt08 red , UInt08 green , UInt08 blue )
Add the specified value to the RGB value.
SFXBevelColorRef AddRGB( UInt08 mono )
Add the specified value to the RGB value.
SFXBevelColorRef AddRed( UInt08 param )
Add the specified value to the R value.
Bool Equals( SFXBevelColorConstRef param )
Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
Bool Equals( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
Bool Equals( SFXRGBColorConstRef plain )
Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
Bool Equals( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
Bool Equals( UInt08 mono , UInt08 alpha )
Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
Bool EqualsRGB( SFXBevelColorConstRef param )
Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
Bool EqualsRGB( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
Bool EqualsRGB( SFXRGBColorConstRef plain )
Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
Bool EqualsRGB( UInt08 red , UInt08 green , UInt08 blue )
Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
Bool EqualsRGB( UInt08 mono )
Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
SFXRGBColorConstRef GetBase( Void )
Get the RGBA value of the base color.
UInt08 GetBaseAlpha( Void )
Get the A value of the base color.
UInt08 GetBaseBlue( Void )
Get the B value of the base color.
UInt08 GetBaseGreen( Void )
Get the G value of the base color.
UInt08 GetBaseRed( Void )
Get R value of the base color.
SFXRGBColorConstRef GetDark( Void )
Get the RGBA value of the dark color.
UInt08 GetDarkAlpha( Void )
Get the A value of the dark color.
UInt08 GetDarkBlue( Void )
Get the B value of the dark color.
UInt08 GetDarkGreen( Void )
Get the G value of the dark color.
UInt08 GetDarkRed( Void )
Get the R value of the dark color.
SFXRGBColorConstRef GetLight( Void )
Get the RGBA value of the light color.
UInt08 GetLightAlpha( Void )
Get the A value of the light color.
UInt08 GetLightBlue( Void )
Get the B value of the light color.
UInt08 GetLightGreen( Void )
Get the G value of the light color.
UInt08 GetLightRed( Void )
Get the R value of the light color.
SFXBevelColorRef Set( SFXBevelColorConstRef param )
Set the RGBA value.
SFXBevelColorRef Set( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Set the RGBA value.
SFXBevelColorRef Set( SFXRGBColorConstRef plain )
Set the RGBA value.
SFXBevelColorRef Set( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set the RGBA value.
SFXBevelColorRef Set( UInt08 mono , UInt08 alpha )
Set the RGBA value.
SFXBevelColorRef SetAlpha( UInt08 param )
Set the A value.
SFXBevelColorRef SetBase( SFXRGBColorConstRef param )
Set the RGBA value of the base color.
SFXBevelColorRef SetBase( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set the RGBA value of the base color.
SFXBevelColorRef SetBase( UInt08 mono , UInt08 alpha )
Set the RGBA value of the base color.
SFXBevelColorRef SetBaseAlpha( UInt08 param )
Set the A value of the base color.
SFXBevelColorRef SetBaseBlue( UInt08 param )
Set the B value of the base color.
SFXBevelColorRef SetBaseGreen( UInt08 param )
Set the G value of the base color.
SFXBevelColorRef SetBaseRGB( UInt08 red , UInt08 green , UInt08 blue )
Set the RGB value of the base color.
SFXBevelColorRef SetBaseRGB( UInt08 mono )
Set the RGB value of the base color.
SFXBevelColorRef SetBaseRed( UInt08 param )
Set the R value of the base color.
SFXBevelColorRef SetBlue( UInt08 param )
Set the B value.
SFXBevelColorRef SetDark( SFXRGBColorConstRef param )
Set the RGBA value of the dark color.
SFXBevelColorRef SetDark( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set the RGBA value of the dark color.
SFXBevelColorRef SetDark( UInt08 mono , UInt08 alpha )
Set the RGBA value of the dark color.
SFXBevelColorRef SetDarkAlpha( UInt08 param )
Set the A value of the dark color.
SFXBevelColorRef SetDarkBlue( UInt08 param )
Set the B value of the dark color.
SFXBevelColorRef SetDarkGreen( UInt08 param )
Set the G value of the dark color.
SFXBevelColorRef SetDarkRGB( UInt08 red , UInt08 green , UInt08 blue )
Set the RGB value of the dark color.
SFXBevelColorRef SetDarkRGB( UInt08 mono )
Set the RGB value of the dark color.
SFXBevelColorRef SetDarkRed( UInt08 param )
Set the R value of the dark color.
SFXBevelColorRef SetGreen( UInt08 param )
Set the G value.
SFXBevelColorRef SetLight( SFXRGBColorConstRef param )
Set the RGBA value of the light color.
SFXBevelColorRef SetLight( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set the RGBA value of the light color.
SFXBevelColorRef SetLight( UInt08 mono , UInt08 alpha )
Set the RGBA value of the light color.
SFXBevelColorRef SetLightAlpha( UInt08 param )
Set the A value of the light color.
SFXBevelColorRef SetLightBlue( UInt08 param )
Set the B value of the light color.
SFXBevelColorRef SetLightGreen( UInt08 param )
Set the G value of the light color.
SFXBevelColorRef SetLightRGB( UInt08 red , UInt08 green , UInt08 blue )
Set the RGB value of the light color.
SFXBevelColorRef SetLightRGB( UInt08 mono )
Set the RGB value of the light color.
SFXBevelColorRef SetLightRed( UInt08 param )
Set the R value of the light color.
SFXBevelColorRef SetRGB( UInt08 red , UInt08 green , UInt08 blue )
Set the RGB value.
SFXBevelColorRef SetRGB( UInt08 mono )
Set the RGB value.
SFXBevelColorRef SetRed( UInt08 param )
Set the R value.
SFXBevelColorRef Sub( SFXBevelColorConstRef param )
Subtract the specified value from the RGBA value.
SFXBevelColorRef Sub( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Subtract the specified value from the RGBA value.
SFXBevelColorRef Sub( SFXRGBColorConstRef plain )
Subtract the specified value from the RGBA value.
SFXBevelColorRef Sub( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Subtract the specified value from the RGBA value.
SFXBevelColorRef Sub( UInt08 mono , UInt08 alpha )
Subtract the specified value from the RGBA value.
SFXBevelColorRef SubAlpha( UInt08 param )
Subtract the specified value from the A value.
SFXBevelColorRef SubBase( SFXRGBColorConstRef param )
Subtract the specified value from the RGBA value of the base color.
SFXBevelColorRef SubBase( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Subtract the specified value from the RGBA value of the base color.
SFXBevelColorRef SubBase( UInt08 mono , UInt08 alpha )
Subtract the specified value from the RGBA value of the base color.
SFXBevelColorRef SubBaseAlpha( UInt08 param )
Subtract the specified value from the A value of the base color.
SFXBevelColorRef SubBaseBlue( UInt08 param )
Subtract the specified value from the B value of the base color.
SFXBevelColorRef SubBaseGreen( UInt08 param )
Subtract the specified value from the G value of the base color.
SFXBevelColorRef SubBaseRGB( UInt08 red , UInt08 green , UInt08 blue )
Subtract the specified value from the RGB value of the base color.
SFXBevelColorRef SubBaseRGB( UInt08 mono )
Subtract the specified value from the RGB value of the base color.
SFXBevelColorRef SubBaseRed( UInt08 param )
Subtract the specified value from the R value of the base color.
SFXBevelColorRef SubBlue( UInt08 param )
Subtract the specified value from the B value.
SFXBevelColorRef SubDark( SFXRGBColorConstRef param )
Subtract the specified value from the RGBA value of the dark color.
SFXBevelColorRef SubDark( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Subtract the specified value from the RGBA value of the dark color.
SFXBevelColorRef SubDark( UInt08 mono , UInt08 alpha )
Subtract the specified value from the RGBA value of the dark color.
SFXBevelColorRef SubDarkAlpha( UInt08 param )
Subtract the specified value from the A value of the dark color.
SFXBevelColorRef SubDarkBlue( UInt08 param )
Subtract the specified value from the B value of the dark color.
SFXBevelColorRef SubDarkGreen( UInt08 param )
Subtract the specified value from the G value of the dark color.
SFXBevelColorRef SubDarkRGB( UInt08 red , UInt08 green , UInt08 blue )
Subtract the specified value from the RGB value of the dark color.
SFXBevelColorRef SubDarkRGB( UInt08 mono )
Subtract the specified value from the RGB value of the dark color.
SFXBevelColorRef SubDarkRed( UInt08 param )
Subtract the specified value from the R value of the dark color.
SFXBevelColorRef SubGreen( UInt08 param )
Subtract the specified value from the G value.
SFXBevelColorRef SubLight( SFXRGBColorConstRef param )
Subtract the specified value from the RGBA value of the light color.
SFXBevelColorRef SubLight( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Subtract the specified value from the RGBA value of the light color.
SFXBevelColorRef SubLight( UInt08 mono , UInt08 alpha )
Subtract the specified value from the RGBA value of the light color.
SFXBevelColorRef SubLightAlpha( UInt08 param )
Subtract the specified value from the A value of the light color.
SFXBevelColorRef SubLightBlue( UInt08 param )
Subtract the specified value from the B value of the light color.
SFXBevelColorRef SubLightGreen( UInt08 param )
Subtract the specified value from the G value of the light color.
SFXBevelColorRef SubLightRGB( UInt08 red , UInt08 green , UInt08 blue )
Subtract the specified value from the RGB value of the light color.
SFXBevelColorRef SubLightRGB( UInt08 mono )
Subtract the specified value from the RGB value of the light color.
SFXBevelColorRef SubLightRed( UInt08 param )
Subtract the specified value from the R value of the light color.
SFXBevelColorRef SubRGB( UInt08 red , UInt08 green , UInt08 blue )
Subtract the specified value from the RGB value.
SFXBevelColorRef SubRGB( UInt08 mono )
Subtract the specified value from the RGB value.
SFXBevelColorRef SubRed( UInt08 param )
Subtract the specified value from the R value.
static
SFXBevelColorConstRef
ZeroInstance( Void )
Get the instance that represents 0.
SFXBevelColorRef operator+=( SFXBevelColorConstRef param )
Add the specified value to the RGBA value.
SFXBevelColorRef operator-=( SFXBevelColorConstRef param )
Subtract the specified value from the RGBA value.
SFXBevelColorRef operator=( SFXBevelColorConstRef param )
Assign a RGBA value.
SFXBevelColor::AtomRec * atomic_cast( SFXBevelColor * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
SFXBevelColor::AtomRec const * atomic_cast( SFXBevelColor const * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
Bool operator==( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "==" relation.
SFXBevelColor operator-( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Subtract the specified value from the RGBA value.
Bool operator!=( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "!=" relation.
SFXBevelColor operator+( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Add the specified value to the RGBA value.
Types
AtomRec
Structure that represents the light color (L), base color (B), and dark color (D).
Global Functions
SFXBevelColor::AtomRec * atomic_cast( SFXBevelColor * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
SFXBevelColor::AtomRec const * atomic_cast( SFXBevelColor const * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
Bool operator==( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "==" relation.
SFXBevelColor operator-( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Subtract the specified value from the RGBA value.
Bool operator!=( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "!=" relation.
SFXBevelColor operator+( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Add the specified value to the RGBA value.

SFXBevelColor::SFXBevelColor
Constructor of the SFXBevelColor class.
[ public, explicit ]
SFXBevelColor(Void);
[ public ]
SFXBevelColor(
    SFXBevelColorConstRef param   // source SFXBevelColor
);
[ public, explicit ]
SFXBevelColor(
    SFXRGBColorConstRef light   // light color
    SFXRGBColorConstRef base    // base color
    SFXRGBColorConstRef dark    // dark color
);
[ public, explicit ]
SFXBevelColor(
    SFXRGBColorConstRef plain   // base color, light color and dark color
);
[ public, explicit ]
SFXBevelColor(
    UInt08 red     // R value of base color, light color and dark color
    UInt08 green   // G value of base color, light color and dark color
    UInt08 blue    // B value of base color, light color and dark color
    UInt08 alpha   // A value of base color, light color and dark color
);
[ public, explicit ]
SFXBevelColor(
    UInt08 mono    // RGB value of base color, light color and dark color
    UInt08 alpha   // A value of base color, light color and dark color
);

Reference

SFXBevelColor::Set


SFXBevelColor::Add
Add the specified value to the RGBA value.
[ public ]
SFXBevelColorRef Add(
    SFXBevelColorConstRef param   // value (SFXBevelColor) to add to the color
);
[ public ]
SFXBevelColorRef Add(
    SFXRGBColorConstRef light   // value to add to light color
    SFXRGBColorConstRef base    // value to add to base color
    SFXRGBColorConstRef dark    // value to add to dark color
);
[ public ]
SFXBevelColorRef Add(
    SFXRGBColorConstRef plain   // value to add to color
);
[ public ]
SFXBevelColorRef Add(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef Add(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLight | SFXBevelColor::AddBase | SFXBevelColor::AddDark | SFXBevelColor::Sub | operator+ | SFXBevelColor::operator+=


SFXBevelColor::AddAlpha
Add the specified value to the A value.
[ public ]
SFXBevelColorRef AddAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddRGB | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubAlpha


SFXBevelColor::AddBase
Add the specified value to the RGBA value of base color.
[ public ]
SFXBevelColorRef AddBase(
    SFXRGBColorConstRef param   // value to add to color
);
[ public ]
SFXBevelColorRef AddBase(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef AddBase(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddLight | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDark | SFXBevelColor::SubBase


SFXBevelColor::AddBaseAlpha
Add the specified value to the A value of the base color.
[ public ]
SFXBevelColorRef AddBaseAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::AddAlpha | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubBaseAlpha


SFXBevelColor::AddBaseBlue
Add the specified value to the B value of the base color.
[ public ]
SFXBevelColorRef AddBaseBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::AddBlue | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBaseBlue


SFXBevelColor::AddBaseGreen
Add the specified value to the G value of base color.
[ public ]
SFXBevelColorRef AddBaseGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::AddGreen | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubBaseGreen


SFXBevelColor::AddBaseRGB
Add the specified value to the RGB value of base color.
[ public ]
SFXBevelColorRef AddBaseRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddBaseRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::AddRGB | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubBaseRGB


SFXBevelColor::AddBaseRed
Add the specified value to the R value of the base color.
[ public ]
SFXBevelColorRef AddBaseRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddLightRed | SFXBevelColor::AddBase | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRed | SFXBevelColor::SubBaseRed


SFXBevelColor::AddBlue
Add the specified value to the B value.
[ public ]
SFXBevelColorRef AddBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBlue


SFXBevelColor::AddDark
Add the specified value to the RGBA value of dark color.
[ public ]
SFXBevelColorRef AddDark(
    SFXRGBColorConstRef param   // value to add to color
);
[ public ]
SFXBevelColorRef AddDark(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef AddDark(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddLight | SFXBevelColor::AddBase | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDark


SFXBevelColor::AddDarkAlpha
Add the specified value to the A value of the dark color.
[ public ]
SFXBevelColorRef AddDarkAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::AddAlpha | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkAlpha


SFXBevelColor::AddDarkBlue
Add the specified value to the B value of dark color.
[ public ]
SFXBevelColorRef AddDarkBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::AddBlue | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkBlue


SFXBevelColor::AddDarkGreen
Add the specified value to the G value of the dark color.
[ public ]
SFXBevelColorRef AddDarkGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::AddGreen | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkGreen


SFXBevelColor::AddDarkRGB
Add the specified value to the RGB value of the dark color.
[ public ]
SFXBevelColorRef AddDarkRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddDarkRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::AddRGB | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubDarkRGB


SFXBevelColor::AddDarkRed
Add the specified value to the R value of dark color.
[ public ]
SFXBevelColorRef AddDarkRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddLightRed | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDark | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkRed


SFXBevelColor::AddGreen
Add the specified value to the G value.
[ public ]
SFXBevelColorRef AddGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubGreen


SFXBevelColor::AddLight
Add the specified value to the RGBA value of the light color.
[ public ]
SFXBevelColorRef AddLight(
    SFXRGBColorConstRef param   // value to add to color
);
[ public ]
SFXBevelColorRef AddLight(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef AddLight(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBase | SFXBevelColor::AddDark | SFXBevelColor::SubLight


SFXBevelColor::AddLightAlpha
Get the Add the specified value to the A value of light color.
[ public ]
SFXBevelColorRef AddLightAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::AddAlpha | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubLightAlpha


SFXBevelColor::AddLightBlue
Add the specified value to the B value of the light color.
[ public ]
SFXBevelColorRef AddLightBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::AddBlue | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubLightBlue


SFXBevelColor::AddLightGreen
Add the specified value to the G value of the light color.
[ public ]
SFXBevelColorRef AddLightGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::AddGreen | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubLightGreen


SFXBevelColor::AddLightRGB
Add the specified value to the RGB value of the light color.
[ public ]
SFXBevelColorRef AddLightRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddLightRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::AddRGB | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubLightRGB


SFXBevelColor::AddLightRed
Add the specified value to the R value of light color.
[ public ]
SFXBevelColorRef AddLightRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddLight | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDarkRed | SFXBevelColor::SubLightRed


SFXBevelColor::AddRGB
Add the specified value to the RGB value.
[ public ]
SFXBevelColorRef AddRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubRGB


SFXBevelColor::AddRed
Add the specified value to the R value.
[ public ]
SFXBevelColorRef AddRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightRed | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDarkRed | SFXBevelColor::SubRed


SFXBevelColor::Equals
Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
[ public, const ]
Bool Equals(
    SFXBevelColorConstRef param   // SFXBevelColor to compare
);
[ public, const ]
Bool Equals(
    SFXRGBColorConstRef light   // light color of SFXBevelColor to compare
    SFXRGBColorConstRef base    // base color of SFXBevelColor to compare
    SFXRGBColorConstRef dark    // dark color of SFXBevelColor to compare
);
[ public, const ]
Bool Equals(
    SFXRGBColorConstRef plain   // color of SFXBevelColor to compare
);
[ public, const ]
Bool Equals(
    UInt08 red     // R value of SFXBevelColor to compare
    UInt08 green   // G value of SFXBevelColor to compare
    UInt08 blue    // B value of SFXBevelColor to compare
    UInt08 alpha   // SFXBevelColor の A value
);
[ public, const ]
Bool Equals(
    UInt08 mono    // RGB value of SFXBevelColor to compare
    UInt08 alpha   // A value of SFXBevelColor
);

Return value

  • If yes: true
  • Otherwise: false

Reference

SFXBevelColor::EqualsRGB | operator== | operator!=


SFXBevelColor::EqualsRGB
Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
[ public, const ]
Bool EqualsRGB(
    SFXBevelColorConstRef param   // SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    SFXRGBColorConstRef light   // light color of SFXBevelColor to compare
    SFXRGBColorConstRef base    // base color of SFXBevelColor to compare
    SFXRGBColorConstRef dark    // dark color of SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    SFXRGBColorConstRef plain   // color of SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    UInt08 red     // R value of SFXBevelColor to compare
    UInt08 green   // G value of SFXBevelColor to compare
    UInt08 blue    // B value of SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    UInt08 mono   // RGB value of SFXBevelColor to compare
);

Return value

  • If yes: true
  • Otherwise: false

Reference

SFXBevelColor::Equals | operator== | operator!=


SFXBevelColor::GetBase
Get the RGBA value of the base color.
[ public, const ]
SFXRGBColorConstRef GetBase(Void);

Reference

SFXBevelColor::GetLight | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDark | SFXBevelColor::SetBase


SFXBevelColor::GetBaseAlpha
Get the A value of the base color.
[ public, const ]
UInt08 GetBaseAlpha(Void);

Reference

SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetBaseAlpha


SFXBevelColor::GetBaseBlue
Get the B value of the base color.
[ public, const ]
UInt08 GetBaseBlue(Void);

Reference

SFXBevelColor::GetLightBlue | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkBlue | SFXBevelColor::SetBaseBlue


SFXBevelColor::GetBaseGreen
Get the G value of the base color.
[ public, const ]
UInt08 GetBaseGreen(Void);

Reference

SFXBevelColor::GetLightGreen | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkGreen | SFXBevelColor::SetBaseGreen


SFXBevelColor::GetBaseRed
Get R value of the base color.
[ public, const ]
UInt08 GetBaseRed(Void);

Reference

SFXBevelColor::GetLightRed | SFXBevelColor::GetBase | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkRed | SFXBevelColor::SetBaseRed


SFXBevelColor::GetDark
Get the RGBA value of the dark color.
[ public, const ]
SFXRGBColorConstRef GetDark(Void);

Reference

SFXBevelColor::GetLight | SFXBevelColor::GetBase | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDark


SFXBevelColor::GetDarkAlpha
Get the A value of the dark color.
[ public, const ]
UInt08 GetDarkAlpha(Void);

Reference

SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDark | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkBlue | SFXBevelColor::SetDarkAlpha


SFXBevelColor::GetDarkBlue
Get the B value of the dark color.
[ public, const ]
UInt08 GetDarkBlue(Void);

Reference

SFXBevelColor::GetLightBlue | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetDark | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDarkBlue


SFXBevelColor::GetDarkGreen
Get the G value of the dark color.
[ public, const ]
UInt08 GetDarkGreen(Void);

Reference

SFXBevelColor::GetLightGreen | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetDark | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDarkGreen


SFXBevelColor::GetDarkRed
Get the R value of the dark color.
[ public, const ]
UInt08 GetDarkRed(Void);

Reference

SFXBevelColor::GetLightRed | SFXBevelColor::GetBaseRed | SFXBevelColor::GetDark | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDarkRed


SFXBevelColor::GetLight
Get the RGBA value of the light color.
[ public, const ]
SFXRGBColorConstRef GetLight(Void);

Reference

SFXBevelColor::GetLightRed | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightBlue | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBase | SFXBevelColor::GetDark | SFXBevelColor::SetLight


SFXBevelColor::GetLightAlpha
Get the A value of the light color.
[ public, const ]
UInt08 GetLightAlpha(Void);

Reference

SFXBevelColor::GetLight | SFXBevelColor::GetLightRed | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetLightAlpha


SFXBevelColor::GetLightBlue
Get the B value of the light color.
[ public, const ]
UInt08 GetLightBlue(Void);

Reference

SFXBevelColor::GetLight | SFXBevelColor::GetLightRed | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetDarkBlue | SFXBevelColor::SetLightBlue


SFXBevelColor::GetLightGreen
Get the G value of the light color.
[ public, const ]
UInt08 GetLightGreen(Void);

Reference

SFXBevelColor::GetLight | SFXBevelColor::GetLightRed | SFXBevelColor::GetLightBlue | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetDarkGreen | SFXBevelColor::SetLightGreen


SFXBevelColor::GetLightRed
Get the R value of the light color.
[ public, const ]
UInt08 GetLightRed(Void);

Reference

SFXBevelColor::GetLight | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightBlue | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseRed | SFXBevelColor::GetDarkRed | SFXBevelColor::SetLightRed


SFXBevelColor::Set
Set the RGBA value.
[ public ]
SFXBevelColorRef Set(
    SFXBevelColorConstRef param   // SFXBevelColor to set
);
[ public ]
SFXBevelColorRef Set(
    SFXRGBColorConstRef light   // light color to set
    SFXRGBColorConstRef base    // base color to set
    SFXRGBColorConstRef dark    // dark color to set
);
[ public ]
SFXBevelColorRef Set(
    SFXRGBColorConstRef plain   // color to set
);
[ public ]
SFXBevelColorRef Set(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
    UInt08 alpha   // A value to set
);
[ public ]
SFXBevelColorRef Set(
    UInt08 mono    // RGB value to set
    UInt08 alpha   // A value to set
);

Reference

SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLight | SFXBevelColor::SetBase | SFXBevelColor::SetDark | SFXBevelColor::operator=


SFXBevelColor::SetAlpha
Set the A value.
[ public ]
SFXBevelColorRef SetAlpha(
    UInt08 param   // A value to set
);

Reference

SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetRGB | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDarkAlpha


SFXBevelColor::SetBase
Set the RGBA value of the base color.
[ public ]
SFXBevelColorRef SetBase(
    SFXRGBColorConstRef param   // color to set
);
[ public ]
SFXBevelColorRef SetBase(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
    UInt08 alpha   // A value to set
);
[ public ]
SFXBevelColorRef SetBase(
    UInt08 mono    // RGB value to set
    UInt08 alpha   // A value to set
);

Reference

SFXBevelColor::GetBase | SFXBevelColor::Set | SFXBevelColor::SetLight | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDark


SFXBevelColor::SetBaseAlpha
Set the A value of the base color.
[ public ]
SFXBevelColorRef SetBaseAlpha(
    UInt08 param   // A value to set
);

Reference

SFXBevelColor::GetBaseAlpha | SFXBevelColor::SetAlpha | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkAlpha


SFXBevelColor::SetBaseBlue
Set the B value of the base color.
[ public ]
SFXBevelColorRef SetBaseBlue(
    UInt08 param   // B value to set
);

Reference

SFXBevelColor::GetBaseBlue | SFXBevelColor::SetBlue | SFXBevelColor::SetLightBlue | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkBlue


SFXBevelColor::SetBaseGreen
Set the G value of the base color.
[ public ]
SFXBevelColorRef SetBaseGreen(
    UInt08 param   // G value to set
);

Reference

SFXBevelColor::GetBaseGreen | SFXBevelColor::SetGreen | SFXBevelColor::SetLightGreen | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkGreen


SFXBevelColor::SetBaseRGB
Set the RGB value of the base color.
[ public ]
SFXBevelColorRef SetBaseRGB(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
);
[ public ]
SFXBevelColorRef SetBaseRGB(
    UInt08 mono   // RGB value to set
);

Reference

SFXBevelColor::SetRGB | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetBaseRed
Set the R value of the base color.
[ public ]
SFXBevelColorRef SetBaseRed(
    UInt08 param   // R value to set
);

Reference

SFXBevelColor::GetBaseRed | SFXBevelColor::SetRed | SFXBevelColor::SetLightRed | SFXBevelColor::SetBase | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkRed


SFXBevelColor::SetBlue
Set the B value.
[ public ]
SFXBevelColorRef SetBlue(
    UInt08 param   // B value to set
);

Reference

SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLightBlue | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetDarkBlue


SFXBevelColor::SetDark
Set the RGBA value of the dark color.
[ public ]
SFXBevelColorRef SetDark(
    SFXRGBColorConstRef param   // color to set
);
[ public ]
SFXBevelColorRef SetDark(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
    UInt08 alpha   // A value to set
);
[ public ]
SFXBevelColorRef SetDark(
    UInt08 mono    // RGB value to set
    UInt08 alpha   // A value to set
);

Reference

SFXBevelColor::GetDark | SFXBevelColor::Set | SFXBevelColor::SetLight | SFXBevelColor::SetBase | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetDarkAlpha
Set the A value of the dark color.
[ public ]
SFXBevelColorRef SetDarkAlpha(
    UInt08 param   // A value to set
);

Reference

SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetAlpha | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetDarkBlue
Set the B value of the dark color.
[ public ]
SFXBevelColorRef SetDarkBlue(
    UInt08 param   // B value to set
);

Reference

SFXBevelColor::GetDarkBlue | SFXBevelColor::SetBlue | SFXBevelColor::SetLightBlue | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetDarkGreen
Set the G value of the dark color.
[ public ]
SFXBevelColorRef SetDarkGreen(
    UInt08 param   // G value to set
);

Reference

SFXBevelColor::GetDarkGreen | SFXBevelColor::SetGreen | SFXBevelColor::SetLightGreen | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetDarkRGB
Set the RGB value of the dark color.
[ public ]
SFXBevelColorRef SetDarkRGB(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
);
[ public ]
SFXBevelColorRef SetDarkRGB(
    UInt08 mono   // RGB value to set
);

Reference

SFXBevelColor::SetRGB | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha


SFXBevelColor::SetDarkRed
Set the R value of the dark color.
[ public ]
SFXBevelColorRef SetDarkRed(
    UInt08 param   // R value to set
);

Reference

SFXBevelColor::GetDarkRed | SFXBevelColor::SetRed | SFXBevelColor::SetLightRed | SFXBevelColor::SetBaseRed | SFXBevelColor::SetDark | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetGreen
Set the G value.
[ public ]
SFXBevelColorRef SetGreen(
    UInt08 param   // G value to set
);

Reference

SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLightGreen | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetDarkGreen


SFXBevelColor::SetLight
Set the RGBA value of the light color.
[ public ]
SFXBevelColorRef SetLight(
    SFXRGBColorConstRef param   // color to set
);
[ public ]
SFXBevelColorRef SetLight(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
    UInt08 alpha   // A value to set
);
[ public ]
SFXBevelColorRef SetLight(
    UInt08 mono    // RGB value to set
    UInt08 alpha   // A value to set
);

Reference

SFXBevelColor::GetLight | SFXBevelColor::Set | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBase | SFXBevelColor::SetDark


SFXBevelColor::SetLightAlpha
Set the A value of the light color.
[ public ]
SFXBevelColorRef SetLightAlpha(
    UInt08 param   // A value to set
);

Reference

SFXBevelColor::GetLightAlpha | SFXBevelColor::SetAlpha | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDarkAlpha


SFXBevelColor::SetLightBlue
Set the B value of the light color.
[ public ]
SFXBevelColorRef SetLightBlue(
    UInt08 param   // B value to set
);

Reference

SFXBevelColor::GetLightBlue | SFXBevelColor::SetBlue | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetDarkBlue


SFXBevelColor::SetLightGreen
Set the G value of the light color.
[ public ]
SFXBevelColorRef SetLightGreen(
    UInt08 param   // G value to set
);

Reference

SFXBevelColor::GetLightGreen | SFXBevelColor::SetGreen | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetDarkGreen


SFXBevelColor::SetLightRGB
Set the RGB value of the light color.
[ public ]
SFXBevelColorRef SetLightRGB(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
);
[ public ]
SFXBevelColorRef SetLightRGB(
    UInt08 mono   // RGB value to set
);

Reference

SFXBevelColor::SetRGB | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetLightRed
Set the R value of the light color.
[ public ]
SFXBevelColorRef SetLightRed(
    UInt08 param   // R value to set
);

Reference

SFXBevelColor::GetLightRed | SFXBevelColor::SetRed | SFXBevelColor::SetLight | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseRed | SFXBevelColor::SetDarkRed


SFXBevelColor::SetRGB
Set the RGB value.
[ public ]
SFXBevelColorRef SetRGB(
    UInt08 red     // R value to set
    UInt08 green   // G value to set
    UInt08 blue    // B value to set
);
[ public ]
SFXBevelColorRef SetRGB(
    UInt08 mono   // RGB value to set
);

Reference

SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkRGB


SFXBevelColor::SetRed
Set the R value.
[ public ]
SFXBevelColorRef SetRed(
    UInt08 param   // R value to set
);

Reference

SFXBevelColor::Set | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLightRed | SFXBevelColor::SetBaseRed | SFXBevelColor::SetDarkRed


SFXBevelColor::Sub
Subtract the specified value from the RGBA value.
[ public ]
SFXBevelColorRef Sub(
    SFXBevelColorConstRef param   // SFXBevelColor
);
[ public ]
SFXBevelColorRef Sub(
    SFXRGBColorConstRef light   // value to subtract from light color
    SFXRGBColorConstRef base    // value to subtract from base color
    SFXRGBColorConstRef dark    // value to subtract from dark color
);
[ public ]
SFXBevelColorRef Sub(
    SFXRGBColorConstRef plain   // value to subtract from the color
);
[ public ]
SFXBevelColorRef Sub(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
    UInt08 alpha   // value to subtract from the A value
);
[ public ]
SFXBevelColorRef Sub(
    UInt08 mono    // value to subtract from the RGB value
    UInt08 alpha   // value to subtract from the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLight | SFXBevelColor::SubBase | SFXBevelColor::SubDark | operator- | SFXBevelColor::operator-=


SFXBevelColor::SubAlpha
Subtract the specified value from the A value.
[ public ]
SFXBevelColorRef SubAlpha(
    UInt08 param   // value to subtract from the A value
);

Reference

SFXBevelColor::AddAlpha | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubRGB | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDarkAlpha


SFXBevelColor::SubBase
Subtract the specified value from the RGBA value of the base color.
[ public ]
SFXBevelColorRef SubBase(
    SFXRGBColorConstRef param   // value to subtract from the color
);
[ public ]
SFXBevelColorRef SubBase(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
    UInt08 alpha   // value to subtract from the A value
);
[ public ]
SFXBevelColorRef SubBase(
    UInt08 mono    // value to subtract from the RGB value
    UInt08 alpha   // value to subtract from the A value
);

Reference

SFXBevelColor::AddBase | SFXBevelColor::Sub | SFXBevelColor::SubLight | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDark


SFXBevelColor::SubBaseAlpha
Subtract the specified value from the A value of the base color.
[ public ]
SFXBevelColorRef SubBaseAlpha(
    UInt08 param   // value to subtract from the A value
);

Reference

SFXBevelColor::AddBaseAlpha | SFXBevelColor::SubAlpha | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkAlpha


SFXBevelColor::SubBaseBlue
Subtract the specified value from the B value of the base color.
[ public ]
SFXBevelColorRef SubBaseBlue(
    UInt08 param   // value to subtract from the B value
);

Reference

SFXBevelColor::AddBaseBlue | SFXBevelColor::SubBlue | SFXBevelColor::SubLightBlue | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkBlue


SFXBevelColor::SubBaseGreen
Subtract the specified value from the G value of the base color.
[ public ]
SFXBevelColorRef SubBaseGreen(
    UInt08 param   // value to subtract from the G value
);

Reference

SFXBevelColor::AddBaseGreen | SFXBevelColor::SubGreen | SFXBevelColor::SubLightGreen | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkGreen


SFXBevelColor::SubBaseRGB
Subtract the specified value from the RGB value of the base color.
[ public ]
SFXBevelColorRef SubBaseRGB(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
);
[ public ]
SFXBevelColorRef SubBaseRGB(
    UInt08 mono   // value to subtract from the RGB value
);

Reference

SFXBevelColor::AddBaseRGB | SFXBevelColor::SubRGB | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubBaseRed
Subtract the specified value from the R value of the base color.
[ public ]
SFXBevelColorRef SubBaseRed(
    UInt08 param   // value to subtract from the R value
);

Reference

SFXBevelColor::AddBaseRed | SFXBevelColor::SubRed | SFXBevelColor::SubLightRed | SFXBevelColor::SubBase | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkRed


SFXBevelColor::SubBlue
Subtract the specified value from the B value.
[ public ]
SFXBevelColorRef SubBlue(
    UInt08 param   // value to subtract from the B value
);

Reference

SFXBevelColor::AddBlue | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLightBlue | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubDarkBlue


SFXBevelColor::SubDark
Subtract the specified value from the RGBA value of the dark color.
[ public ]
SFXBevelColorRef SubDark(
    SFXRGBColorConstRef param   // value to subtract from the color
);
[ public ]
SFXBevelColorRef SubDark(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
    UInt08 alpha   // value to subtract from the A value
);
[ public ]
SFXBevelColorRef SubDark(
    UInt08 mono    // value to subtract from the RGB value
    UInt08 alpha   // value to subtract from the A value
);

Reference

SFXBevelColor::AddDark | SFXBevelColor::Sub | SFXBevelColor::SubLight | SFXBevelColor::SubBase | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubDarkAlpha
Subtract the specified value from the A value of the dark color.
[ public ]
SFXBevelColorRef SubDarkAlpha(
    UInt08 param   // value to subtract from the A value
);

Reference

SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubAlpha | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubDarkBlue
Subtract the specified value from the B value of the dark color.
[ public ]
SFXBevelColorRef SubDarkBlue(
    UInt08 param   // value to subtract from the B value
);

Reference

SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBlue | SFXBevelColor::SubLightBlue | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubDarkGreen
Subtract the specified value from the G value of the dark color.
[ public ]
SFXBevelColorRef SubDarkGreen(
    UInt08 param   // value to subtract from the G value
);

Reference

SFXBevelColor::AddDarkGreen | SFXBevelColor::SubGreen | SFXBevelColor::SubLightGreen | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubDarkRGB
Subtract the specified value from the RGB value of the dark color.
[ public ]
SFXBevelColorRef SubDarkRGB(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
);
[ public ]
SFXBevelColorRef SubDarkRGB(
    UInt08 mono   // value to subtract from the RGB value
);

Reference

SFXBevelColor::AddDarkRGB | SFXBevelColor::SubRGB | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha


SFXBevelColor::SubDarkRed
Subtract the specified value from the R value of the dark color.
[ public ]
SFXBevelColorRef SubDarkRed(
    UInt08 param   // value to subtract from the R value
);

Reference

SFXBevelColor::AddDarkRed | SFXBevelColor::SubRed | SFXBevelColor::SubLightRed | SFXBevelColor::SubBaseRed | SFXBevelColor::SubDark | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubGreen
Subtract the specified value from the G value.
[ public ]
SFXBevelColorRef SubGreen(
    UInt08 param   // value to subtract from the G value
);

Reference

SFXBevelColor::AddGreen | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLightGreen | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubDarkGreen


SFXBevelColor::SubLight
Subtract the specified value from the RGBA value of the light color.
[ public ]
SFXBevelColorRef SubLight(
    SFXRGBColorConstRef param   // value to subtract from the color
);
[ public ]
SFXBevelColorRef SubLight(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
    UInt08 alpha   // value to subtract from the A value
);
[ public ]
SFXBevelColorRef SubLight(
    UInt08 mono    // value to subtract from the RGB value
    UInt08 alpha   // value to subtract from the A value
);

Reference

SFXBevelColor::AddLight | SFXBevelColor::Sub | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBase | SFXBevelColor::SubDark


SFXBevelColor::SubLightAlpha
Subtract the specified value from the A value of the light color.
[ public ]
SFXBevelColorRef SubLightAlpha(
    UInt08 param   // value to subtract from the A value
);

Reference

SFXBevelColor::AddLightAlpha | SFXBevelColor::SubAlpha | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDarkAlpha


SFXBevelColor::SubLightBlue
Subtract the specified value from the B value of the light color.
[ public ]
SFXBevelColorRef SubLightBlue(
    UInt08 param   // value to subtract from the B value
);

Reference

SFXBevelColor::AddLightBlue | SFXBevelColor::SubBlue | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubDarkBlue


SFXBevelColor::SubLightGreen
Subtract the specified value from the G value of the light color.
[ public ]
SFXBevelColorRef SubLightGreen(
    UInt08 param   // value to subtract from the G value
);

Reference

SFXBevelColor::AddLightGreen | SFXBevelColor::SubGreen | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubDarkGreen


SFXBevelColor::SubLightRGB
Subtract the specified value from the RGB value of the light color.
[ public ]
SFXBevelColorRef SubLightRGB(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
);
[ public ]
SFXBevelColorRef SubLightRGB(
    UInt08 mono   // value to subtract from the RGB value
);

Reference

SFXBevelColor::AddLightRGB | SFXBevelColor::SubRGB | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubLightRed
Subtract the specified value from the R value of the light color.
[ public ]
SFXBevelColorRef SubLightRed(
    UInt08 param   // value to subtract from the R value
);

Reference

SFXBevelColor::AddLightRed | SFXBevelColor::SubRed | SFXBevelColor::SubLight | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseRed | SFXBevelColor::SubDarkRed


SFXBevelColor::SubRGB
Subtract the specified value from the RGB value.
[ public ]
SFXBevelColorRef SubRGB(
    UInt08 red     // value to subtract from the R value
    UInt08 green   // value to subtract from the G value
    UInt08 blue    // value to subtract from the B value
);
[ public ]
SFXBevelColorRef SubRGB(
    UInt08 mono   // value to subtract from the RGB value
);

Reference

SFXBevelColor::AddRGB | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkRGB


SFXBevelColor::SubRed
Subtract the specified value from the R value.
[ public ]
SFXBevelColorRef SubRed(
    UInt08 param   // value to subtract from the R value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::Sub | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLightRed | SFXBevelColor::SubBaseRed | SFXBevelColor::SubDarkRed


SFXBevelColor::ZeroInstance
Get the instance that represents 0.
[ public, static ]
SFXBevelColorConstRef ZeroInstance(Void);

Description

This function returns the 0 instance, which means that 0 or null is set to all the member variables of its corresponding AtomRec struct.

Reference

SFXBevelColor::AtomRec


atomic_cast
Convert SFXBevelColor into SFXBevelColor::AtomRec.
[ public, friend ]
SFXBevelColor::AtomRec * atomic_cast(
    SFXBevelColor * param   // bevel color to cast
);
[ public, friend ]
SFXBevelColor::AtomRec const * atomic_cast(
    SFXBevelColor const * param   // bevel color to cast
);

Reference

SFXBevelColor::AtomRec


SFXBevelColor::operator=
Assign a RGBA value.
[ public ]
SFXBevelColorRef operator=(
    SFXBevelColorConstRef param   // source  SFXBevelColor
);

Reference

SFXBevelColor::Set


operator==
Check the "==" relation.
[ public, friend ]
Bool operator==(
    SFXBevelColorConstRef left    // SFXBevelColor to compare
    SFXBevelColorConstRef right   // SFXBevelColor to compare
);

Return value

  • If yes: true
  • Otherwise: false

Reference

SFXBevelColor::Equals | SFXBevelColor::EqualsRGB | operator!=


SFXBevelColor::operator-=
Subtract the specified value from the RGBA value.
[ public ]
SFXBevelColorRef operator-=(
    SFXBevelColorConstRef param   // value (SFXBevelColor) to subtract from the color
);

Reference

SFXBevelColor::Add | SFXBevelColor::Sub | operator-


operator-
Subtract the specified value from the RGBA value.
[ public, friend ]
SFXBevelColor operator-(
    SFXBevelColorConstRef left    // SFXBevelColor to be subtracted from
    SFXBevelColorConstRef right   // value (SFXBevelColor) to subtract
);

Reference

SFXBevelColor::Add | SFXBevelColor::Sub | SFXBevelColor::operator-=


operator!=
Check the "!=" relation.
[ public, friend ]
Bool operator!=(
    SFXBevelColorConstRef left    // SFXBevelColor to compare
    SFXBevelColorConstRef right   // SFXBevelColor to compare
);

Return value

  • Not identical: true
  • Identical: false

Reference

SFXBevelColor::Equals | SFXBevelColor::EqualsRGB | operator==


SFXBevelColor::operator+=
Add the specified value to the RGBA value.
[ public ]
SFXBevelColorRef operator+=(
    SFXBevelColorConstRef param   // value (SFXBevelColor) to add
);

Reference

SFXBevelColor::Add | SFXBevelColor::Sub | operator+


operator+
Add the specified value to the RGBA value.
[ public, friend ]
SFXBevelColor operator+(
    SFXBevelColorConstRef left    // SFXBevelColor to be add
    SFXBevelColorConstRef right   // SFXBevelColor to add
);

Reference

SFXBevelColor::Add | SFXBevelColor::Sub | SFXBevelColor::operator+=


SFXBevelColor::AtomRec
Structure that represents the light color (L), base color (B), and dark color (D).
struct AtomRec {
    SFXRGBColor::AtomRec        light;   // light color
    SFXRGBColor::AtomRec        base;    // base color
    SFXRGBColor::AtomRec        dark;    // dark color
};