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SFXBevelColor
Class that represents the light color(L), base color(B), and dark color(D) for the 3-D looking rectangle(bevel).
#include <SFXBevelColor.h.hpp>
class SFXBevelColor;
SFMTYPEDEFCLASS(SFXBevelColor)

Collaboration diagram

 Collaboration diagram of SFXBevelColorClass

Description

The SFXBevelColor class is composed of 3 colors of the SFXRGBColor class: light color(L), base color(B), and dark color(D) for the 3-D looking rectangle(bevel). This class is used to draw the responder.

The light color(L) is the color to draw the left edge and top edge of the bevel. The base color(B) is the color to draw the inside, right-top vertex, and left-bottom vertex of the bevel. The dark color(D) is the color to draw the right edge and bottom edge of the bevel. By using these 3 colors, the bevel can be drawn in 3D effect.

In the functions of the SFXBevelColor class, 255 or 0 will be returned as return value when result value of color operation is over 255 or under 0, respectively.

Reference

SFXRGBColor | SFXFrameColor

Member

Constructor/Destructor
SFXBevelColor( Void )
Constructor of SFXBevelColor class.
SFXBevelColor( SFXBevelColorConstRef param )
Constructor of SFXBevelColor class.
SFXBevelColor( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Constructor of SFXBevelColor class.
SFXBevelColor( SFXRGBColorConstRef plain )
Constructor of SFXBevelColor class.
SFXBevelColor( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Constructor of SFXBevelColor class.
SFXBevelColor( UInt08 mono , UInt08 alpha )
Constructor of SFXBevelColor class.
Public Functions
SFXBevelColorRef Add( SFXBevelColorConstRef param )
Add( UInt08 mono , UInt08 alpha )
Add( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add( SFXRGBColorConstRef plain )
Add( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Add a specified value to the RGBA value.
SFXBevelColorRef AddAlpha( UInt08 param )
Add a specified value to the A value.
SFXBevelColorRef AddBase( SFXRGBColorConstRef param )
AddBase( UInt08 mono , UInt08 alpha )
AddBase( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add a specified value to the RGBA value of base color.
SFXBevelColorRef AddBaseAlpha( UInt08 param )
Add a specified value to the A value of the base color.
SFXBevelColorRef AddBaseBlue( UInt08 param )
Add a specified value to the B value of the base color.
SFXBevelColorRef AddBaseGreen( UInt08 param )
Add a specified value to the G value of base color.
SFXBevelColorRef AddBaseRGB( UInt08 red , UInt08 green , UInt08 blue )
AddBaseRGB( UInt08 mono )
Add a specified value to the RGB value of base color.
SFXBevelColorRef AddBaseRed( UInt08 param )
Add a specified value to the R value of the base color.
SFXBevelColorRef AddBlue( UInt08 param )
Add a specified value to the B value.
SFXBevelColorRef AddDark( SFXRGBColorConstRef param )
AddDark( UInt08 mono , UInt08 alpha )
AddDark( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add a specified value to the RGBA value of dark color.
SFXBevelColorRef AddDarkAlpha( UInt08 param )
Add a specified value to the A value of the dark color.
SFXBevelColorRef AddDarkBlue( UInt08 param )
Add a specified value to the B value of dark color.
SFXBevelColorRef AddDarkGreen( UInt08 param )
Add a specified value to the G value of the dark color.
SFXBevelColorRef AddDarkRGB( UInt08 red , UInt08 green , UInt08 blue )
AddDarkRGB( UInt08 mono )
Add a specified value to the RGB value of the dark color.
SFXBevelColorRef AddDarkRed( UInt08 param )
Add a specified value to the R value of dark color.
SFXBevelColorRef AddGreen( UInt08 param )
Add a specified value to the G value.
SFXBevelColorRef AddLight( SFXRGBColorConstRef param )
AddLight( UInt08 mono , UInt08 alpha )
AddLight( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Add a specified value to the RGBA value of the light color.
SFXBevelColorRef AddLightAlpha( UInt08 param )
Get the Add a specified value to the A value of light color.
SFXBevelColorRef AddLightBlue( UInt08 param )
Add a specified value to the B value of the light color.
SFXBevelColorRef AddLightGreen( UInt08 param )
Add a specified value to the G value of the light color.
SFXBevelColorRef AddLightRGB( UInt08 red , UInt08 green , UInt08 blue )
AddLightRGB( UInt08 mono )
Add a specified value to the RGB value of the light color.
SFXBevelColorRef AddLightRed( UInt08 param )
Add a specified value to the R value of light color.
SFXBevelColorRef AddRGB( UInt08 red , UInt08 green , UInt08 blue )
AddRGB( UInt08 mono )
Add a specified value to the RGB value.
SFXBevelColorRef AddRed( UInt08 param )
Add a specified value to the R value.
Bool Equals( SFXBevelColorConstRef param )
Equals( UInt08 mono , UInt08 alpha )
Equals( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Equals( SFXRGBColorConstRef plain )
Equals( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Check whether the RGBA values of this bevel color equal those of a specified bevel color or not.
Bool EqualsRGB( SFXBevelColorConstRef param )
EqualsRGB( UInt08 mono )
EqualsRGB( UInt08 red , UInt08 green , UInt08 blue )
EqualsRGB( SFXRGBColorConstRef plain )
EqualsRGB( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Check whether the RGB values of this bevel color equal those of a specified bevel color or not.
SFXRGBColorConstRef GetBase( Void )
Get the RGBA value of the base color.
UInt08 GetBaseAlpha( Void )
Get the A value of the base color.
UInt08 GetBaseBlue( Void )
Get the B value of the base color.
UInt08 GetBaseGreen( Void )
Get the G value of the base color.
UInt08 GetBaseRed( Void )
Get R value of the base color.
SFXRGBColorConstRef GetDark( Void )
Get the RGBA value of the dark color.
UInt08 GetDarkAlpha( Void )
Get the A value of the dark color.
UInt08 GetDarkBlue( Void )
Get the B value of the dark color.
UInt08 GetDarkGreen( Void )
Get the G value of the dark color.
UInt08 GetDarkRed( Void )
Get the R value of the dark color.
SFXRGBColorConstRef GetLight( Void )
Get the RGBA value of the light color.
UInt08 GetLightAlpha( Void )
Get the A value of the light color.
UInt08 GetLightBlue( Void )
Get the B value of the light color.
UInt08 GetLightGreen( Void )
Get the G value of the light color.
UInt08 GetLightRed( Void )
Get the R value of the light color.
SFXBevelColorRef Set( SFXBevelColorConstRef param )
Set( UInt08 mono , UInt08 alpha )
Set( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set( SFXRGBColorConstRef plain )
Set( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Set the RGBA value.
SFXBevelColorRef SetAlpha( UInt08 param )
Set the A value.
SFXBevelColorRef SetBase( SFXRGBColorConstRef param )
SetBase( UInt08 mono , UInt08 alpha )
SetBase( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set the RGBA value of the base color.
SFXBevelColorRef SetBaseAlpha( UInt08 param )
Set the A value of the base color.
SFXBevelColorRef SetBaseBlue( UInt08 param )
Set the B value of the base color.
SFXBevelColorRef SetBaseGreen( UInt08 param )
Set the G value of the base color.
SFXBevelColorRef SetBaseRGB( UInt08 red , UInt08 green , UInt08 blue )
SetBaseRGB( UInt08 mono )
Set the RGB value of the base color.
SFXBevelColorRef SetBaseRed( UInt08 param )
Set the R value of the base color.
SFXBevelColorRef SetBlue( UInt08 param )
Set the B value.
SFXBevelColorRef SetDark( SFXRGBColorConstRef param )
SetDark( UInt08 mono , UInt08 alpha )
SetDark( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set the RGBA value of the dark color.
SFXBevelColorRef SetDarkAlpha( UInt08 param )
Set the A value of the dark color.
SFXBevelColorRef SetDarkBlue( UInt08 param )
Set the B value of the dark color.
SFXBevelColorRef SetDarkGreen( UInt08 param )
Set the G value of the dark color.
SFXBevelColorRef SetDarkRGB( UInt08 red , UInt08 green , UInt08 blue )
SetDarkRGB( UInt08 mono )
Set the RGB value of the dark color.
SFXBevelColorRef SetDarkRed( UInt08 param )
Set the R value of the dark color.
SFXBevelColorRef SetGreen( UInt08 param )
Set the G value.
SFXBevelColorRef SetLight( SFXRGBColorConstRef param )
SetLight( UInt08 mono , UInt08 alpha )
SetLight( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Set the RGBA value of the light color.
SFXBevelColorRef SetLightAlpha( UInt08 param )
Set the A value of the light color.
SFXBevelColorRef SetLightBlue( UInt08 param )
Set the B value of the light color.
SFXBevelColorRef SetLightGreen( UInt08 param )
Set the G value of the light color.
SFXBevelColorRef SetLightRGB( UInt08 red , UInt08 green , UInt08 blue )
SetLightRGB( UInt08 mono )
Set the RGB value of the light color.
SFXBevelColorRef SetLightRed( UInt08 param )
Set the R value of the light color.
SFXBevelColorRef SetRGB( UInt08 red , UInt08 green , UInt08 blue )
SetRGB( UInt08 mono )
Set the RGB value.
SFXBevelColorRef SetRed( UInt08 param )
Set the R value.
SFXBevelColorRef Sub( SFXBevelColorConstRef param )
Sub( UInt08 mono , UInt08 alpha )
Sub( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Sub( SFXRGBColorConstRef plain )
Sub( SFXRGBColorConstRef light , SFXRGBColorConstRef base , SFXRGBColorConstRef dark )
Subtract a specified value from the RGBA value.
SFXBevelColorRef SubAlpha( UInt08 param )
Subtract a specified value from the A value.
SFXBevelColorRef SubBase( SFXRGBColorConstRef param )
SubBase( UInt08 mono , UInt08 alpha )
SubBase( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Subtract a specified value from the RGBA value of the base color.
SFXBevelColorRef SubBaseAlpha( UInt08 param )
Subtract a specified value from the A value of the base color.
SFXBevelColorRef SubBaseBlue( UInt08 param )
Subtract a specified value from the B value of the base color.
SFXBevelColorRef SubBaseGreen( UInt08 param )
Subtract a specified value from the G value of the base color.
SFXBevelColorRef SubBaseRGB( UInt08 red , UInt08 green , UInt08 blue )
SubBaseRGB( UInt08 mono )
Subtract a specified value from the RGB value of the base color.
SFXBevelColorRef SubBaseRed( UInt08 param )
Subtract a specified value from the R value of the base color.
SFXBevelColorRef SubBlue( UInt08 param )
Subtract a specified value from the B value.
SFXBevelColorRef SubDark( SFXRGBColorConstRef param )
SubDark( UInt08 mono , UInt08 alpha )
SubDark( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Subtract a specified value from the RGBA value of the dark color.
SFXBevelColorRef SubDarkAlpha( UInt08 param )
Subtract a specified value from the A value of the dark color.
SFXBevelColorRef SubDarkBlue( UInt08 param )
Subtract a specified value from the B value of the dark color.
SFXBevelColorRef SubDarkGreen( UInt08 param )
Subtract a specified value from the G value of the dark color.
SFXBevelColorRef SubDarkRGB( UInt08 red , UInt08 green , UInt08 blue )
SubDarkRGB( UInt08 mono )
Subtract a specified value from the RGB value of the dark color.
SFXBevelColorRef SubDarkRed( UInt08 param )
Subtract a specified value from the R value of the dark color.
SFXBevelColorRef SubGreen( UInt08 param )
Subtract a specified value from the G value.
SFXBevelColorRef SubLight( SFXRGBColorConstRef param )
SubLight( UInt08 mono , UInt08 alpha )
SubLight( UInt08 red , UInt08 green , UInt08 blue , UInt08 alpha )
Subtract a specified value from the RGBA value of the light color.
SFXBevelColorRef SubLightAlpha( UInt08 param )
Subtract a specified value from the A value of the light color.
SFXBevelColorRef SubLightBlue( UInt08 param )
Subtract a specified value from the B value of the light color.
SFXBevelColorRef SubLightGreen( UInt08 param )
Subtract a specified value from the G value of the light color.
SFXBevelColorRef SubLightRGB( UInt08 red , UInt08 green , UInt08 blue )
SubLightRGB( UInt08 mono )
Subtract a specified value from the RGB value of the light color.
SFXBevelColorRef SubLightRed( UInt08 param )
Subtract a specified value from the R value of the light color.
SFXBevelColorRef SubRGB( UInt08 red , UInt08 green , UInt08 blue )
SubRGB( UInt08 mono )
Subtract a specified value from the RGB value.
SFXBevelColorRef SubRed( UInt08 param )
Subtract a specified value from the R value.
static
SFXBevelColorConstRef
ZeroInstance( Void )
Get the instance that represents 0.
SFXBevelColorRef operator+=( SFXBevelColorConstRef param )
Add a specified value to the RGBA value.
SFXBevelColorRef operator-=( SFXBevelColorConstRef param )
Subtract a specified value from the RGBA value.
SFXBevelColorRef operator=( SFXBevelColorConstRef param )
Assign a RGBA value.
SFXBevelColor::AtomRec * atomic_cast( SFXBevelColor * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
SFXBevelColor::AtomRec const * atomic_cast( SFXBevelColor const * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
Bool operator==( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "==" relation.
SFXBevelColor operator-( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Subtract a specified value from the RGBA value.
Bool operator!=( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "!=" relation.
SFXBevelColor operator+( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Add a specified value to the RGBA value.
Types
AtomRec
Structure that represents the light color (L), base color (B), and dark color (D).
Global Functions
SFXBevelColor::AtomRec * atomic_cast( SFXBevelColor * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
SFXBevelColor::AtomRec const * atomic_cast( SFXBevelColor const * param )
Convert SFXBevelColor into SFXBevelColor::AtomRec.
Bool operator==( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "==" relation.
SFXBevelColor operator-( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Subtract a specified value from the RGBA value.
Bool operator!=( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Check the "!=" relation.
SFXBevelColor operator+( SFXBevelColorConstRef left , SFXBevelColorConstRef right )
Add a specified value to the RGBA value.

SFXBevelColor::SFXBevelColor
Constructor of SFXBevelColor class.
[ public, explicit ]
SFXBevelColor(Void);
[ public ]
SFXBevelColor(
    SFXBevelColorConstRef param   // source SFXBevelColor
);
[ public, explicit ]
SFXBevelColor(
    SFXRGBColorConstRef light   // light color
    SFXRGBColorConstRef base    // base color
    SFXRGBColorConstRef dark    // dark color
);
[ public, explicit ]
SFXBevelColor(
    SFXRGBColorConstRef plain   // base color, light color and dark color
);
[ public, explicit ]
SFXBevelColor(
    UInt08 red     // R value of base color, light color and dark color
    UInt08 green   // G value of base color, light color and dark color
    UInt08 blue    // B value of base color, light color and dark color
    UInt08 alpha   // A value of base color, light color and dark color
);
[ public, explicit ]
SFXBevelColor(
    UInt08 mono    // RGB value of base color, light color and dark color
    UInt08 alpha   // A value of base color, light color and dark color
);

Reference

SFXBevelColor::Set


SFXBevelColor::Add
Add a specified value to the RGBA value.
[ public ]
SFXBevelColorRef Add(
    SFXBevelColorConstRef param   // value (SFXBevelColor) to add to the color
);
[ public ]
SFXBevelColorRef Add(
    SFXRGBColorConstRef light   // value to add to light color
    SFXRGBColorConstRef base    // value to add to base color
    SFXRGBColorConstRef dark    // value to add to dark color
);
[ public ]
SFXBevelColorRef Add(
    SFXRGBColorConstRef plain   // value to add to color
);
[ public ]
SFXBevelColorRef Add(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef Add(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLight | SFXBevelColor::AddBase | SFXBevelColor::AddDark | SFXBevelColor::Sub | operator+ | SFXBevelColor::operator+=


SFXBevelColor::AddAlpha
Add a specified value to the A value.
[ public ]
SFXBevelColorRef AddAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddRGB | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubAlpha


SFXBevelColor::AddBase
Add a specified value to the RGBA value of base color.
[ public ]
SFXBevelColorRef AddBase(
    SFXRGBColorConstRef param   // value to add to color
);
[ public ]
SFXBevelColorRef AddBase(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef AddBase(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddLight | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDark | SFXBevelColor::SubBase


SFXBevelColor::AddBaseAlpha
Add a specified value to the A value of the base color.
[ public ]
SFXBevelColorRef AddBaseAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::AddAlpha | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubBaseAlpha


SFXBevelColor::AddBaseBlue
Add a specified value to the B value of the base color.
[ public ]
SFXBevelColorRef AddBaseBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::AddBlue | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBaseBlue


SFXBevelColor::AddBaseGreen
Add a specified value to the G value of base color.
[ public ]
SFXBevelColorRef AddBaseGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::AddGreen | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubBaseGreen


SFXBevelColor::AddBaseRGB
Add a specified value to the RGB value of base color.
[ public ]
SFXBevelColorRef AddBaseRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddBaseRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::AddRGB | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubBaseRGB


SFXBevelColor::AddBaseRed
Add a specified value to the R value of the base color.
[ public ]
SFXBevelColorRef AddBaseRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddLightRed | SFXBevelColor::AddBase | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRed | SFXBevelColor::SubBaseRed


SFXBevelColor::AddBlue
Add a specified value to the B value.
[ public ]
SFXBevelColorRef AddBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBlue


SFXBevelColor::AddDark
Add a specified value to the RGBA value of dark color.
[ public ]
SFXBevelColorRef AddDark(
    SFXRGBColorConstRef param   // value to add to color
);
[ public ]
SFXBevelColorRef AddDark(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef AddDark(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddLight | SFXBevelColor::AddBase | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDark


SFXBevelColor::AddDarkAlpha
Add a specified value to the A value of the dark color.
[ public ]
SFXBevelColorRef AddDarkAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::AddAlpha | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkAlpha


SFXBevelColor::AddDarkBlue
Add a specified value to the B value of dark color.
[ public ]
SFXBevelColorRef AddDarkBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::AddBlue | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkBlue


SFXBevelColor::AddDarkGreen
Add a specified value to the G value of the dark color.
[ public ]
SFXBevelColorRef AddDarkGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::AddGreen | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkGreen


SFXBevelColor::AddDarkRGB
Add a specified value to the RGB value of the dark color.
[ public ]
SFXBevelColorRef AddDarkRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddDarkRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::AddRGB | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubDarkRGB


SFXBevelColor::AddDarkRed
Add a specified value to the R value of dark color.
[ public ]
SFXBevelColorRef AddDarkRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddLightRed | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDark | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkRed


SFXBevelColor::AddGreen
Add a specified value to the G value.
[ public ]
SFXBevelColorRef AddGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubGreen


SFXBevelColor::AddLight
Add a specified value to the RGBA value of the light color.
[ public ]
SFXBevelColorRef AddLight(
    SFXRGBColorConstRef param   // value to add to color
);
[ public ]
SFXBevelColorRef AddLight(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
    UInt08 alpha   // value to add to the A value
);
[ public ]
SFXBevelColorRef AddLight(
    UInt08 mono    // value to add to the RGB value
    UInt08 alpha   // value to add to the A value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBase | SFXBevelColor::AddDark | SFXBevelColor::SubLight


SFXBevelColor::AddLightAlpha
Get the Add a specified value to the A value of light color.
[ public ]
SFXBevelColorRef AddLightAlpha(
    UInt08 param   // value to add to the A value
);

Reference

SFXBevelColor::AddAlpha | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubLightAlpha


SFXBevelColor::AddLightBlue
Add a specified value to the B value of the light color.
[ public ]
SFXBevelColorRef AddLightBlue(
    UInt08 param   // value to add to the B value
);

Reference

SFXBevelColor::AddBlue | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubLightBlue


SFXBevelColor::AddLightGreen
Add a specified value to the G value of the light color.
[ public ]
SFXBevelColorRef AddLightGreen(
    UInt08 param   // value to add to the G value
);

Reference

SFXBevelColor::AddGreen | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubLightGreen


SFXBevelColor::AddLightRGB
Add a specified value to the RGB value of the light color.
[ public ]
SFXBevelColorRef AddLightRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddLightRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::AddRGB | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubLightRGB


SFXBevelColor::AddLightRed
Add a specified value to the R value of light color.
[ public ]
SFXBevelColorRef AddLightRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::AddRed | SFXBevelColor::AddLight | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDarkRed | SFXBevelColor::SubLightRed


SFXBevelColor::AddRGB
Add a specified value to the RGB value.
[ public ]
SFXBevelColorRef AddRGB(
    UInt08 red     // value to add to the R value
    UInt08 green   // value to add to the G value
    UInt08 blue    // value to add to the B value
);
[ public ]
SFXBevelColorRef AddRGB(
    UInt08 mono   // value to add to the RGB value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubRGB


SFXBevelColor::AddRed
Add a specified value to the R value.
[ public ]
SFXBevelColorRef AddRed(
    UInt08 param   // value to add to the R value
);

Reference

SFXBevelColor::Add | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightRed | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDarkRed | SFXBevelColor::SubRed


SFXBevelColor::Equals
Check whether the RGBA values of this bevel color equal those of a specified bevel color or not.
[ public, const ]
Bool Equals(
    SFXBevelColorConstRef param   // SFXBevelColor to compare
);
[ public, const ]
Bool Equals(
    SFXRGBColorConstRef light   // light color of SFXBevelColor to compare
    SFXRGBColorConstRef base    // base color of SFXBevelColor to compare
    SFXRGBColorConstRef dark    // dark color of SFXBevelColor to compare
);
[ public, const ]
Bool Equals(
    SFXRGBColorConstRef plain   // color of SFXBevelColor to compare
);
[ public, const ]
Bool Equals(
    UInt08 red     // R value of SFXBevelColor to compare
    UInt08 green   // G value of SFXBevelColor to compare
    UInt08 blue    // B value of SFXBevelColor to compare
    UInt08 alpha   // SFXBevelColor の A value
);
[ public, const ]
Bool Equals(
    UInt08 mono    // RGB value of SFXBevelColor to compare
    UInt08 alpha   // A value of SFXBevelColor
);

Return value

  • If yes : true
  • Otherwise : false

Reference

SFXBevelColor::EqualsRGB | operator== | operator!=


SFXBevelColor::EqualsRGB
Check whether the RGB values of this bevel color equal those of a specified bevel color or not.
[ public, const ]
Bool EqualsRGB(
    SFXBevelColorConstRef param   // SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    SFXRGBColorConstRef light   // light color of SFXBevelColor to compare
    SFXRGBColorConstRef base    // base color of SFXBevelColor to compare
    SFXRGBColorConstRef dark    // dark color of SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    SFXRGBColorConstRef plain   // color of SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    UInt08 red     // R value of SFXBevelColor to compare
    UInt08 green   // G value of SFXBevelColor to compare
    UInt08 blue    // B value of SFXBevelColor to compare
);
[ public, const ]
Bool EqualsRGB(
    UInt08 mono   // RGB value of SFXBevelColor to compare
);

Return value

  • If yes : true
  • Otherwise : false

Reference

SFXBevelColor::Equals | operator== | operator!=


SFXBevelColor::GetBase
Get the RGBA value of the base color.
[ public, const ]
SFXRGBColorConstRef GetBase(Void);

Reference

SFXBevelColor::GetLight | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDark | SFXBevelColor::SetBase


SFXBevelColor::GetBaseAlpha
Get the A value of the base color.
[ public, const ]
UInt08 GetBaseAlpha(Void);

Reference

SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetBaseAlpha


SFXBevelColor::GetBaseBlue
Get the B value of the base color.
[ public, const ]
UInt08 GetBaseBlue(Void);

Reference

SFXBevelColor::GetLightBlue | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen |